continuity/Wonderking/Game/Data/Item/ItemOptions.cs

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// Licensed to Timothy Schenk under the GNU AGPL Version 3 License.
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using System.Runtime.InteropServices;
namespace Wonderking.Game.Data.Item;
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct ItemOptions
{
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = 4, ArraySubType = UnmanagedType.U4)]
public uint[] OptionIDs;
public bool OptionAvailable;
}