continuity/Wonderking/Game/Data/Item/Stats.cs
Timothy Schenk f5cd6c380e
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feat: Itemdata pooling & benchmarks for storage options
2023-11-08 19:04:37 +01:00

25 lines
604 B
C#

using System.Runtime.InteropServices;
namespace Wonderking.GameData.Item;
[StructLayout(LayoutKind.Explicit, Size = 24)]
public struct Stats
{
[FieldOffset(0), MarshalAs(UnmanagedType.I4)]
public int Strength;
[FieldOffset(4), MarshalAs(UnmanagedType.I4)]
public int Dexterity;
[FieldOffset(8), MarshalAs(UnmanagedType.I4)]
public int Intelligence;
[FieldOffset(12), MarshalAs(UnmanagedType.I4)]
public int Vitality;
[FieldOffset(16), MarshalAs(UnmanagedType.I4)]
public int Luck;
[FieldOffset(20), MarshalAs(UnmanagedType.I4)]
public int Wisdom;
}