continuity/Wonderking/Packets/Incoming/CharacterDeletePacket.cs

26 lines
703 B
C#

// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using System.Text;
namespace Wonderking.Packets.Incoming;
[PacketId(OperationCode.CharacterDeletion)]
public class CharacterDeletePacket : IPacket
{
public byte Slot { get; set; }
public string Name { get; set; }
public uint Unknown { get; set; }
public void Deserialize(byte[] data)
{
Span<byte> span = data;
Slot = span[0];
Name = Encoding.ASCII.GetString(span.Slice(1, 20)).TrimEnd('\0').TrimEnd('\n').TrimEnd('\0');
Unknown = BitConverter.ToUInt32(span.Slice(21, 4));
}
public byte[] Serialize()
{
throw new NotSupportedException();
}
}