continuity/Wonderking/Game/GameDataMetadataAttribute.cs
Timothy Schenk f5cd6c380e
Some checks failed
Build, Package and Push Images / preprocess (push) Successful in 2s
Build, Package and Push Images / build (push) Successful in 27s
Build, Package and Push Images / sonarqube (push) Has been skipped
Build, Package and Push Images / sbom-scan (push) Successful in 33s
Build, Package and Push Images / container-build (push) Failing after 1m10s
Build, Package and Push Images / container-sbom-scan (push) Has been skipped
feat: Itemdata pooling & benchmarks for storage options
2023-11-08 19:04:37 +01:00

12 lines
461 B
C#

using JetBrains.Annotations;
namespace Wonderking.Game;
[AttributeUsage(AttributeTargets.Struct | AttributeTargets.Class)]
public class GameDataMetadataAttribute(ushort dataEntrySize, string datFileName, byte xorKey) : Attribute
{
[UsedImplicitly] public byte XorKey { get; init; } = xorKey;
[UsedImplicitly] public ushort DataEntrySize { get; init; } = dataEntrySize;
[UsedImplicitly] internal string DatFileName { get; init; } = datFileName;
}