continuity/Wonderking/Game/Reader/GenericReaderExtensions.cs
Timothy Schenk 3a24dabdf2
chore: formatting and slnx
Signed-off-by: Timothy Schenk <admin@rainote.dev>
2025-01-16 14:30:40 +01:00

25 lines
775 B
C#

// Licensed to Timothy Schenk under the GNU AGPL Version 3 License.
using System.Text;
namespace Wonderking.Game.Reader;
public static class GenericReaderExtensions {
public static string ReadString(this BinaryReader reader, int length) {
var ret = Encoding.ASCII.GetString(reader.ReadBytes(length)).Replace("\0", "", StringComparison.Ordinal);
return ret;
}
public static T[] ReadArray<T>(this BinaryReader pReader, int pLength) where T : new() {
var array = new T[pLength];
for (var index = 0; index < pLength; ++index) {
array[index] = pReader.Read<T>();
}
return array;
}
public static T Read<T>(this BinaryReader br) where T : new() {
return BinaryReader<T>.Read(br);
}
}