continuity/Wonderking/Packets/Outgoing/Data/CharacterData.cs
Timothy Schenk 3a24dabdf2
chore: formatting and slnx
Signed-off-by: Timothy Schenk <admin@rainote.dev>
2025-01-16 14:30:40 +01:00

18 lines
679 B
C#

// Licensed to Timothy Schenk under the GNU AGPL Version 3 License.
using Wonderking.Game.Data.Character;
namespace Wonderking.Packets.Outgoing.Data;
public struct CharacterData {
public required string Name { get; set; }
public required JobData Job { get; set; }
public required Gender Gender { get; set; }
public required ushort Level { get; set; }
public required float Experience { get; set; }
public required BaseStats Stats { get; set; }
public required int Health { get; set; }
public required int Mana { get; set; }
public required ushort[] EquippedItems { get; set; }
public required ushort[] EquippedCashItems { get; set; }
}