Timothy Schenk
42c53584f7
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91 lines
3.7 KiB
C#
91 lines
3.7 KiB
C#
using Microsoft.EntityFrameworkCore;
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using Server.DB.Documents;
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using Wonderking.Packets.Incoming;
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using Wonderking.Packets.Outgoing;
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using Wonderking.Packets.Outgoing.Data;
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namespace Server.PacketHandlers;
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using DB;
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using Microsoft.Extensions.Configuration;
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using Microsoft.Extensions.Logging;
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using NetCoreServer;
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public class ChannelSelectionHandler : IPacketHandler<ChannelSelectionPacket>
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{
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private readonly IConfiguration _configuration;
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private readonly ILogger<ChannelSelectionHandler> _logger;
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private readonly WonderkingContext _wonderkingContext;
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public ChannelSelectionHandler(IConfiguration configuration, ILogger<ChannelSelectionHandler> logger,
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WonderkingContext wonderkingContext)
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{
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this._configuration = configuration;
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this._logger = logger;
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this._wonderkingContext = wonderkingContext;
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}
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public async Task HandleAsync(ChannelSelectionPacket packet, TcpSession session)
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{
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var authSession = (AuthSession)session;
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ChannelSelectionResponsePacket responsePacket;
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var guildNameResponsePacket = new CharacterSelectionSetGuildNamePacket { GuildNames = Array.Empty<string>() };
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var account = await this._wonderkingContext.Accounts
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.FirstOrDefaultAsync(a => a.Id == authSession.AccountId).ConfigureAwait(true);
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if (account != null && account.Characters.Count > 0)
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{
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responsePacket = new ChannelSelectionResponsePacket
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{
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ChannelIsFullFlag = 0,
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Endpoint = "127.0.0.1",
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Port = 12345,
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Characters = await _wonderkingContext.Characters.AsNoTracking()
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.Where(c => c.Account.Id == authSession.AccountId)
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.Select(c =>
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new CharacterData
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{
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Name = c.Name,
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Job = c.JobData,
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Gender = c.Gender,
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Level = c.Level,
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// TODO: Calculate instead of clamping based on max experience for level
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Experience = Math.Clamp(c.Experience, 0, 100),
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Stats = c.BaseStats,
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Health = c.Health,
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Mana = c.Mana,
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EquippedItems =
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c.InventoryItems.Where(item => item.InventoryTab == InventoryTab.WornEquipment)
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.Select(item => item.ItemId)
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.ToArray(),
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EquippedCashItems = c.InventoryItems
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.Where(item => item.InventoryTab == InventoryTab.WornCashEquipment)
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.Select(item => item.ItemId)
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.ToArray()
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})
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.ToArrayAsync().ConfigureAwait(true),
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};
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guildNameResponsePacket.GuildNames = await _wonderkingContext.Characters
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.Where(c => c.Account.Id == authSession.AccountId)
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.Select(character => character.Guild.Name).ToArrayAsync().ConfigureAwait(true);
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}
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else
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{
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responsePacket = new ChannelSelectionResponsePacket
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{
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ChannelIsFullFlag = 0,
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Endpoint = "127.0.0.1",
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Port = 2000,
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Characters = Array.Empty<CharacterData>()
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};
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}
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authSession.Send(responsePacket);
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if (guildNameResponsePacket.GuildNames.Length > 0 &&
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guildNameResponsePacket.GuildNames.Select(n => n != string.Empty).Any())
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{
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authSession.Send(guildNameResponsePacket);
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}
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}
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}
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