continuity/Wonderking/Game/Data/Item/ItemOptions.cs

14 lines
377 B
C#

// Licensed to Timothy Schenk under the GNU AGPL Version 3 License.
using System.Runtime.InteropServices;
namespace Wonderking.Game.Data.Item;
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct ItemOptions
{
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 4, ArraySubType = UnmanagedType.U4)]
public uint[] OptionIDs;
public bool OptionAvailable;
}