continuity/Wonderking/Wonderking.csproj
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chore(deps): update dependency microsoft.visualstudio.threading.analyzers to 17.12.19
Signed-off-by: noreply@rainote.dev
2024-11-13 00:00:38 +00:00

44 lines
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XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<Features>strict</Features>
<LangVersion>12</LangVersion>
<TargetFramework>net8.0</TargetFramework>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="AsyncFixer" Version="1.6.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="JetBrains.Annotations" Version="2023.3.0"/>
<PackageReference Include="Meziantou.Analyzer" Version="2.0.146">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Microsoft.CodeAnalysis.NetAnalyzers" Version="8.0.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Microsoft.EntityFrameworkCore.Abstractions" Version="8.0.3" />
<PackageReference Include="Microsoft.VisualStudio.Threading.Analyzers" Version="17.12.19">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Nullable.Extended.Analyzer" Version="1.15.6169">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
</ItemGroup>
<ItemGroup>
<None Include="..\LICENSE">
<Pack>True</Pack>
<PackagePath>\</PackagePath>
</None>
</ItemGroup>
<ItemGroup>
<Folder Include="Game\Writer\"/>
</ItemGroup>
</Project>