continuity/Wonderking/Packets/Incoming/ChannelSelectionPacket.cs

21 lines
559 B
C#

// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
namespace Wonderking.Packets.Incoming;
[PacketId(OperationCode.ChannelSelection)]
public class ChannelSelectionPacket : IPacket
{
public required ushort ServerId { get; set; }
public required ushort ChannelId { get; set; }
public void Deserialize(byte[] data)
{
ServerId = BitConverter.ToUInt16(data, 0);
ChannelId = BitConverter.ToUInt16(data, 2);
}
public byte[] Serialize()
{
throw new NotSupportedException();
}
}