continuity/Continuity.AuthServer/PacketHandlers/ChannelSelectionHandler.Projections.cs
Timothy Schenk 3a24dabdf2
chore: formatting and slnx
Signed-off-by: Timothy Schenk <admin@rainote.dev>
2025-01-16 14:30:40 +01:00

22 lines
689 B
C#

// Licensed to Timothy Schenk under the GNU AGPL Version 3 License.
using Continuity.AuthServer.DB.Documents;
using Wonderking.Game.Data.Character;
using Wonderking.Packets.Outgoing.Data;
namespace Continuity.AuthServer.PacketHandlers;
public partial class ChannelSelectionHandler {
private sealed record InventoryItemProjection(ushort ItemId, byte Slot, InventoryTab InventoryTab);
private sealed record CharacterDataProjection(
string Name,
JobData JobData,
Gender Gender,
ushort Level,
long Experience,
BaseStats BaseStats,
int Health,
int Mana,
IEnumerable<InventoryItemProjection> InventoryItems);
}