using Wonderking.Game.Data.Character; using Wonderking.Packets.Outgoing; namespace Server.DB.Documents; public class Character { public byte ServerId { get; set; } public Guid AccountId { get; set; } public Account Account { get; set; } public Guid Id { get; set; } public ushort MapId { get; set; } public string Name { get; set; } public short LastXCoordinate { get; set; } public short LastYCoordinate { get; set; } public PvPLevel PvPLevel { get; set; } public Gender Gender { get; set; } public long Experience { get; set; } public byte Level { get; set; } public ICollection InventoryItems { get; set; } public BaseStats BaseStats { get; set; } public JobData JobData { get; set; } public int Health { get; set; } public int Mana { get; set; } public Guid GuildId { get; set; } public Guild Guild { get; set; } }