using Wonderking.Game.Data.Character; namespace Wonderking.Packets.Outgoing; public struct CharacterData { public required string Name { get; set; } public required JobData Job { get; set; } public required Gender Gender { get; set; } public required ushort Level { get; set; } public required float Experience { get; set; } public required BaseStats Stats { get; set; } public required int Health { get; set; } public required int Mana { get; set; } public required ushort[] EquippedItems { get; set; } public required ushort[] EquippedCashItems { get; set; } }