/* Nicht gemergte Ă„nderung aus Projekt "Server(net7.0)" Vor: using System.Net; using Microsoft.EntityFrameworkCore; Nach: using Microsoft.EntityFrameworkCore; */ using Microsoft.EntityFrameworkCore; using Server.DB.Documents; using Wonderking.Game.Data.Character; using Wonderking.Packets.Incoming; using Wonderking.Packets.Outgoing; namespace Server.PacketHandlers; using DB; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.Logging; using NetCoreServer; public class ChannelSelectionHandler : IPacketHandler { private readonly IConfiguration _configuration; private readonly ILogger _logger; private readonly WonderkingContext _wonderkingContext; public ChannelSelectionHandler(IConfiguration configuration, ILogger logger, WonderkingContext wonderkingContext) { this._configuration = configuration; this._logger = logger; this._wonderkingContext = wonderkingContext; } public ChannelSelectionHandler() { } public Task HandleAsync(ChannelSelectionPacket packet, TcpSession session) { var authSession = (AuthSession)session; var charactersOfAccount = this._wonderkingContext.Accounts.Include(account => account.Characters) .ThenInclude(character => character.InventoryItems) .FirstOrDefault(a => a.Id == authSession.AccountId) ?.Characters; ChannelSelectionResponsePacket responsePacket; if (charactersOfAccount != null && false) { responsePacket = new ChannelSelectionResponsePacket { ChannelIsFullFlag = 0, Endpoint = "127.0.0.1", Port = 12345, Characters = charactersOfAccount.Select((character, _) => new CharacterData { Name = character.Name, Job = character.JobData, Gender = character.Gender, Level = character.Level, Experience = 0, Stats = character.BaseStats, Health = character.Health, Mana = character.Mana, EquippedItems = character.InventoryItems.Where(item => item.ItemType == ItemType.WornEquipment) .Select(item => item.ItemId) .ToArray(), EquippedCashItems = character.InventoryItems .Where(item => item.ItemType == ItemType.WornCashEquipment) .Select(item => item.ItemId) .ToArray(), }) .ToArray(), }; } else { responsePacket = new ChannelSelectionResponsePacket { ChannelIsFullFlag = 0, Endpoint = "127.0.0.1", Port = 12345, Characters = new[] { new CharacterData { Name = "Test243", Job = new JobData { FirstJob = 1, SecondJob = 0, ThirdJob = 0, FourthJob = 0 }, Gender = Gender.None, Level = ushort.MaxValue - 1, Experience = 255, Stats = new BaseStats { Strength = 5, Dexterity = 5, Intelligence = 5, Vitality = 5, Luck = 5, Wisdom = 5 }, Health = int.MaxValue - 1, Mana = int.MaxValue - 1, EquippedItems = Enumerable.Repeat((ushort)25,20).ToArray(), EquippedCashItems = Enumerable.Repeat((ushort)25,20).ToArray() }, }, }; } authSession.Send(responsePacket); return Task.CompletedTask; } }