// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License. /* Nicht gemergte Ă„nderung aus Projekt "Wonderking(net7.0)" Vor: using System.Runtime.InteropServices; using System.Text; Nach: using System.Text; */ using System.Text; namespace Wonderking.Game.Reader; public static class GenericReaderExtensions { public static string ReadString(this BinaryReader reader, int length) { var ret = Encoding.ASCII.GetString(reader.ReadBytes(length)).Replace("\0", ""); return ret; } public static T[] ReadArray(this BinaryReader pReader, int pLength) where T : new() { var array = new T[pLength]; for (var index = 0; index < pLength; ++index) { array[index] = pReader.Read(); } return array; } public static T Read(this BinaryReader br) where T : new() { return BinaryReader.Read(br); } }