// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.

using System.Runtime.InteropServices;

namespace Wonderking.Game.Data.Item;

[StructLayout(LayoutKind.Sequential)]
public struct ContainedItem
{
    public short ID { get; internal set; }
    public float ObtainChance { get; internal set; }
}