// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.

using Wonderking.Game.Data.Character;

namespace Wonderking.Packets.Outgoing.Data;

public struct CharacterData
{
    public required string Name { get; set; }
    public required JobData Job { get; set; }
    public required Gender Gender { get; set; }
    public required ushort Level { get; set; }
    public required float Experience { get; set; }
    public required BaseStats Stats { get; set; }
    public required int Health { get; set; }
    public required int Mana { get; set; }
    public required ushort[] EquippedItems { get; set; }
    public required ushort[] EquippedCashItems { get; set; }
}