feature/84-character-creation #88

Merged
rainote merged 60 commits from feature/84-character-creation into master 2023-11-17 07:29:21 +00:00
7 changed files with 7 additions and 6 deletions
Showing only changes of commit 4b7f0b6f00 - Show all commits

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@ -4,6 +4,7 @@ using Server.DB;
using Server.DB.Documents; using Server.DB.Documents;
using Server.Services; using Server.Services;
using Wonderking.Game.Data.Character; using Wonderking.Game.Data.Character;
using Wonderking.Game.Mapping;
using Wonderking.Packets.Incoming; using Wonderking.Packets.Incoming;
using Wonderking.Packets.Outgoing; using Wonderking.Packets.Outgoing;
using Wonderking.Packets.Outgoing.Data; using Wonderking.Packets.Outgoing.Data;

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@ -8,8 +8,8 @@ using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Hosting; using Microsoft.Extensions.Hosting;
using Microsoft.Extensions.Logging; using Microsoft.Extensions.Logging;
using Server.DB; using Server.DB;
using Server.PacketHandlers;
using Server.Services; using Server.Services;
using Wonderking.Game.Mapping;
var builder = Host.CreateApplicationBuilder(); var builder = Host.CreateApplicationBuilder();
#if DEBUG #if DEBUG

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@ -1,6 +1,6 @@
using System.Text.Json.Serialization; using System.Text.Json.Serialization;
namespace Server.PacketHandlers; namespace Wonderking.Game.Mapping;
public class CharacterStatsMappingConfiguration public class CharacterStatsMappingConfiguration
{ {

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@ -1,6 +1,6 @@
using System.Text.Json.Serialization; using System.Text.Json.Serialization;
namespace Server.PacketHandlers; namespace Wonderking.Game.Mapping;
public class DefaultCharacterMapping public class DefaultCharacterMapping
{ {

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@ -1,6 +1,6 @@
using System.Text.Json.Serialization; using System.Text.Json.Serialization;
namespace Server.PacketHandlers; namespace Wonderking.Game.Mapping;
public class DynamicStats public class DynamicStats
{ {

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@ -1,6 +1,6 @@
using System.Text.Json.Serialization; using System.Text.Json.Serialization;
namespace Server.PacketHandlers; namespace Wonderking.Game.Mapping;
public class Item public class Item
{ {

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@ -1,7 +1,7 @@
using System.Text.Json.Serialization; using System.Text.Json.Serialization;
using Wonderking.Packets.Outgoing.Data; using Wonderking.Packets.Outgoing.Data;
namespace Server.PacketHandlers; namespace Wonderking.Game.Mapping;
public class JobSpecificMapping public class JobSpecificMapping
{ {