Compare commits
No commits in common. "d70041f0647463483eb5595674e07b200f4222c0" and "66ca9c6fa9666398d3b6d7f1ffea9d53217b528b" have entirely different histories.
d70041f064
...
66ca9c6fa9
3 changed files with 1 additions and 191 deletions
|
@ -4,11 +4,3 @@ This is a continuation and rewrite of the original Project Infinity for Wonderki
|
|||
## Important notes for developers
|
||||
|
||||
* Avoid using statements with TcpSession, AuthSession or any type that inherits Session outside the session itself.
|
||||
|
||||
# Scripts example usage
|
||||
|
||||
**split_dat_file.ps1**
|
||||
``.\scripts\split_dat_file.ps1 .\wk-data\baseitemdata_clean.dat 932 9``
|
||||
|
||||
**dexor_binary_file.ps1**
|
||||
``.\scripts\dexor_binary_file.ps1 .\wk-data\baseitemdata.dat .\wk-data\baseitemdata_clean.dat 0xc5``
|
||||
|
|
|
@ -1,2 +1,2 @@
|
|||
#!pwsh
|
||||
#!sh
|
||||
docker build --platform linux/arm64,linux/amd64 -f Continuity.AuthServer/Dockerfile -t continuity-auth .
|
||||
|
|
|
@ -1,182 +0,0 @@
|
|||
#pragma once
|
||||
#pragma pattern_limit 1500000
|
||||
#include <std/sys.pat>
|
||||
struct header {
|
||||
u8 unk[3];
|
||||
bool flag;
|
||||
u8 unk2;
|
||||
u32 amountOfItems;
|
||||
};
|
||||
enum ItemType :u32{
|
||||
Equipped = 0,
|
||||
CashEquiped = 1,
|
||||
Equip = 2,
|
||||
Etc = 3,
|
||||
Cash = 4,
|
||||
Warehouse = 5,
|
||||
GiftBox = 6
|
||||
};
|
||||
enum CharacterJob : u32 {
|
||||
NULL,
|
||||
Swordsman = 1, /// 01
|
||||
Mage, /// 02
|
||||
Thief, /// 03
|
||||
Scout, /// 04
|
||||
Warrior, /// 05
|
||||
Knight, /// 06
|
||||
Priest, /// 07
|
||||
Wizard, /// 08
|
||||
Rogue, /// 09
|
||||
Ninja, /// 10
|
||||
Gunner, /// 11
|
||||
Archer, /// 12
|
||||
Berserker, /// 13
|
||||
Pladin, /// 14
|
||||
Saint, /// 15
|
||||
Warlock, /// 16
|
||||
Knave, /// 17
|
||||
Assassin, /// 18
|
||||
Gunslinger, /// 19
|
||||
Ranger, /// 20
|
||||
Juggernaut, /// 21
|
||||
Temple_Knight, /// 22
|
||||
Exorcist, /// 23
|
||||
Necromancer, /// 24
|
||||
Raider, /// 25
|
||||
Nightstalker, /// 26
|
||||
Sharpshooter, /// 27
|
||||
Beast_Keeper, /// 28
|
||||
};
|
||||
enum Slot : u32{};
|
||||
enum Gender : u32{};
|
||||
struct ElementalStats{
|
||||
u32 minFire;
|
||||
u32 minWater;
|
||||
u32 minDark;
|
||||
u32 minHoly;
|
||||
u32 maxFire;
|
||||
u32 maxWater;
|
||||
u32 maxDark;
|
||||
u32 maxHoly;
|
||||
u32 fire;
|
||||
u32 water;
|
||||
u32 dark;
|
||||
u32 holy;
|
||||
u32 fireResistance;
|
||||
u32 waterResistance;
|
||||
u32 darkResistance;
|
||||
u32 holyResistance;
|
||||
};
|
||||
struct AttributeStats{
|
||||
u32 Strength;
|
||||
u32 Dexterity;
|
||||
u32 Intelligence;
|
||||
u32 Vitality;
|
||||
u32 Luck;
|
||||
u32 Wisdom;
|
||||
};
|
||||
struct CraftMaterial{
|
||||
u32 firstId;
|
||||
u32 secondId;
|
||||
u32 thirdId;
|
||||
u32 fourthId;
|
||||
u32 firstAmount;
|
||||
u32 secondAmount;
|
||||
u32 thirdAmount;
|
||||
u32 fourthAmount;
|
||||
};
|
||||
struct ItemOptions{
|
||||
u32 available;
|
||||
u32 Ids[4];
|
||||
};
|
||||
struct ContainedItems{
|
||||
u16 firstId;
|
||||
u16 secondId;
|
||||
u16 thirdId;
|
||||
u16 fourthId;
|
||||
u16 fifthId;
|
||||
float firstChacne;
|
||||
float secondChance;
|
||||
float thirdChance;
|
||||
float fourthChance;
|
||||
float fifthChance;
|
||||
};
|
||||
struct Item {
|
||||
u32 Id;
|
||||
u32 IsDisabled;
|
||||
ItemType type;
|
||||
u8 unk[8];
|
||||
CharacterJob job1;
|
||||
CharacterJob job2;
|
||||
CharacterJob job3;
|
||||
CharacterJob job4;
|
||||
Slot slot1;
|
||||
Slot slot2;
|
||||
u8 unk2[4];
|
||||
u32 isCash;
|
||||
u8 unk3[4];
|
||||
u32 Price;
|
||||
u8 unk4[4];
|
||||
u32 maxAmount;
|
||||
u8 unk5[12];
|
||||
u32 maxLevelRequired;
|
||||
Gender gender;
|
||||
u32 unkWeaponSomething;
|
||||
u8 unk6[24];
|
||||
AttributeStats stats;
|
||||
ElementalStats elementalStats;
|
||||
u8 unk7[12];
|
||||
float Speed;
|
||||
float Jump;
|
||||
u32 defenseStat;
|
||||
u32 magicId;
|
||||
u8 unk8[8];
|
||||
u32 additionalHealthRecoveryVolume;
|
||||
u8 unk9[4];
|
||||
u32 additionalManaRecoveryVolume;
|
||||
u8 unk10[12];
|
||||
u32 additionalHealthPoints;
|
||||
u32 additionalManaPoints;
|
||||
bool isArrow;
|
||||
u8 unk11[7];
|
||||
u32 additionalEvasionRate;
|
||||
u32 hitRate;
|
||||
u32 chanceToHit;
|
||||
u32 magicalDamage;
|
||||
u32 criticalHitChance;
|
||||
u8 unk12[8];
|
||||
u32 minAttackDamage;
|
||||
u32 maxAttackDamage;
|
||||
u32 physicalDamage;
|
||||
CraftMaterial craftMaterial;
|
||||
u32 craftResultAmount;
|
||||
u8 unk13[4];
|
||||
u32 craftResultItem;
|
||||
u8 unk14[16];
|
||||
u32 frontWearItemIndex;
|
||||
u32 rearWearItemIndex;
|
||||
u32 sheetX;
|
||||
u32 sheetY;
|
||||
u32 sheetWidth;
|
||||
u32 sheetHeight;
|
||||
u32 sheetId;
|
||||
char name[20];
|
||||
char description[85];
|
||||
u8 unk15[175];
|
||||
u32 isEnchantable;
|
||||
u8 unk16[104];
|
||||
u32 setItems[5];
|
||||
u32 setId;
|
||||
ItemOptions options;
|
||||
u8 unk17[23];
|
||||
u8 petId;
|
||||
u8 unk18[20];
|
||||
u8 hitBoxScaling;
|
||||
u8 unk19[13];
|
||||
ContainedItems containedItems;
|
||||
u8 minLevelRequired;
|
||||
u8 unk20[3];
|
||||
};
|
||||
std::assert(sizeof(Item) == 932, "Struct isn't the right size");
|
||||
header header @ 0x00;
|
||||
Item items[header.amountOfItems] @0x09;
|
Loading…
Reference in a new issue