revert: back to direct linq queries.
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0d14701031
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effe9a5a1d
7 changed files with 65 additions and 107 deletions
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@ -1,58 +0,0 @@
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// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
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using Microsoft.EntityFrameworkCore;
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using Server.DB;
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using Server.DB.Documents;
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using Wonderking.Game.Data.Character;
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using Wonderking.Packets.Outgoing.Data;
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namespace Server.PacketHandlers;
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public partial class ChannelSelectionHandler
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{
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private static readonly Func<WonderkingContext, Guid, Task<bool>> _accountExists = EF.CompileAsyncQuery(
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(WonderkingContext context, Guid accountId) =>
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context.Accounts.AsNoTracking().Any(a => a.Id == accountId));
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private static readonly Func<WonderkingContext, Guid, Task<int>> _getAmountOfCharacters =
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EF.CompileAsyncQuery((WonderkingContext context, Guid accountId) =>
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context.Characters.AsNoTracking()
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.Where(c => c.Account.Id == accountId).Take(3)
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.Count());
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private static readonly Func<WonderkingContext, Guid, IAsyncEnumerable<string>> _getGuildNames =
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EF.CompileAsyncQuery((WonderkingContext context, Guid accountId) =>
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context.Characters.AsNoTracking()
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.Where(c => c.Account.Id == accountId && c.Guild != null)
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.Select(c => c.Guild.Name).Take(3));
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private static readonly Func<WonderkingContext, Guid, IAsyncEnumerable<CharacterDataProjection>>
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_getCharacters =
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EF.CompileAsyncQuery((WonderkingContext context, Guid accountId) =>
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context.Characters.AsNoTracking().AsSplitQuery()
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.Where(c => c.Account.Id == accountId)
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.Select(c => new CharacterDataProjection(
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c.Name,
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c.JobData,
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c.Gender,
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c.Level,
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c.Experience,
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c.BaseStats,
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c.Health,
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c.Mana,
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c.InventoryItems.Select(i => new InventoryItemProjection(i.ItemId, i.Slot, i.InventoryTab))
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)).Take(3));
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private sealed record InventoryItemProjection(ushort ItemId, byte Slot, InventoryTab InventoryTab);
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private sealed record CharacterDataProjection(
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string Name,
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JobData JobData,
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Gender Gender,
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ushort Level,
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long Experience,
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BaseStats BaseStats,
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int Health,
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int Mana,
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IEnumerable<InventoryItemProjection> InventoryItems);
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}
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24
Server/PacketHandlers/ChannelSelectionHandler.Projections.cs
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24
Server/PacketHandlers/ChannelSelectionHandler.Projections.cs
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@ -0,0 +1,24 @@
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// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
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using Server.DB.Documents;
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using Wonderking.Game.Data.Character;
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using Wonderking.Packets.Outgoing.Data;
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namespace Server.PacketHandlers;
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public partial class ChannelSelectionHandler
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{
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private sealed record InventoryItemProjection(ushort ItemId, byte Slot, InventoryTab InventoryTab);
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private sealed record CharacterDataProjection(
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string Name,
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JobData JobData,
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Gender Gender,
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ushort Level,
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long Experience,
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BaseStats BaseStats,
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int Health,
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int Mana,
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IEnumerable<InventoryItemProjection> InventoryItems);
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}
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@ -1,6 +1,7 @@
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// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
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// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
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using DotNext.Collections.Generic;
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using DotNext.Collections.Generic;
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using Microsoft.EntityFrameworkCore;
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using NetCoreServer;
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using NetCoreServer;
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using Server.DB;
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using Server.DB;
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using Server.DB.Documents;
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using Server.DB.Documents;
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@ -21,13 +22,20 @@ public partial class ChannelSelectionHandler : IPacketHandler<ChannelSelectionPa
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public async Task HandleAsync(ChannelSelectionPacket packet, TcpSession session)
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public async Task HandleAsync(ChannelSelectionPacket packet, TcpSession session)
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{
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{
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var authSession = (AuthSession)session;
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if (session is not AuthSession authSession)
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{
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return;
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}
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ChannelSelectionResponsePacket responsePacket;
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ChannelSelectionResponsePacket responsePacket;
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var guildNameResponsePacket = new CharacterSelectionSetGuildNamePacket { GuildNames = Array.Empty<string>() };
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var guildNameResponsePacket = new CharacterSelectionSetGuildNamePacket { GuildNames = Array.Empty<string>() };
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var accountExists = await _accountExists(_wonderkingContext, authSession.AccountId);
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var accountExists =
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await _wonderkingContext.Accounts.AsNoTracking().AnyAsync(a => a.Id == authSession.AccountId);
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var amountOfCharacter = await _getAmountOfCharacters(_wonderkingContext, authSession.AccountId);
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var amountOfCharacter = await _wonderkingContext.Characters.AsNoTracking().Include(c => c.Account)
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.Where(c => c.Account.Id == authSession.AccountId).Take(3)
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.CountAsync();
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if (!accountExists)
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if (!accountExists)
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{
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{
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@ -45,7 +53,10 @@ public partial class ChannelSelectionHandler : IPacketHandler<ChannelSelectionPa
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};
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};
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guildNameResponsePacket.GuildNames =
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guildNameResponsePacket.GuildNames =
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await _getGuildNames(_wonderkingContext, authSession.AccountId).ToArrayAsync();
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await _wonderkingContext.Characters.AsNoTracking().Include(c => c.Account).Include(c => c.GuildMember)
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.ThenInclude(gm => gm.Guild)
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.Where(c => c.Account.Id == authSession.AccountId && c.GuildMember.Guild != null)
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.Select(c => c.GuildMember.Guild.Name).Take(3).ToArrayAsync();
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}
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}
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else
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else
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{
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{
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@ -86,7 +97,23 @@ public partial class ChannelSelectionHandler : IPacketHandler<ChannelSelectionPa
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private async IAsyncEnumerable<CharacterData> GetCharacterDataAsync(Guid accountId)
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private async IAsyncEnumerable<CharacterData> GetCharacterDataAsync(Guid accountId)
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{
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{
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await foreach (var c in _getCharacters(_wonderkingContext, accountId))
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var characterDataProjections = _wonderkingContext.Characters.AsNoTracking().AsSplitQuery()
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.Include(c => c.InventoryItems).Include(c => c.Account)
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.Where(c => c.Account.Id == accountId)
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.Select(c => new CharacterDataProjection(
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c.Name,
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c.JobData,
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c.Gender,
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c.Level,
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c.Experience,
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c.BaseStats,
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c.Health,
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c.Mana,
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c.InventoryItems.Select(i =>
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new InventoryItemProjection(i.ItemId, i.Slot, i.InventoryTab))
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)).Take(3);
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await foreach (var c in characterDataProjections)
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{
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{
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yield return new CharacterData
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yield return new CharacterData
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{
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{
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@ -107,5 +134,4 @@ public partial class ChannelSelectionHandler : IPacketHandler<ChannelSelectionPa
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};
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};
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}
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}
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}
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}
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}
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}
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@ -1,14 +0,0 @@
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// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
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using Microsoft.EntityFrameworkCore;
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using Server.DB;
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using Server.DB.Documents;
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namespace Server.PacketHandlers;
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public partial class CharacterCreationHandler
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{
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private static readonly Func<WonderkingContext, Guid, Task<Account>> _getAccount =
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EF.CompileQuery((WonderkingContext context, Guid accountId) =>
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context.Accounts.FirstOrDefaultAsync(a => a.Id == accountId, default));
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}
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@ -1,5 +1,6 @@
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// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
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// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
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using Microsoft.EntityFrameworkCore;
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using NetCoreServer;
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using NetCoreServer;
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using Server.DB;
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using Server.DB;
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using Server.DB.Documents;
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using Server.DB.Documents;
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@ -12,7 +13,7 @@ using Wonderking.Packets.Outgoing.Data;
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namespace Server.PacketHandlers;
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namespace Server.PacketHandlers;
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public partial class CharacterCreationHandler : IPacketHandler<CharacterCreationPacket>
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public class CharacterCreationHandler : IPacketHandler<CharacterCreationPacket>
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{
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{
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private readonly CharacterStatsMappingConfiguration _characterStatsMapping;
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private readonly CharacterStatsMappingConfiguration _characterStatsMapping;
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private readonly ItemObjectPoolService _itemObjectPoolService;
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private readonly ItemObjectPoolService _itemObjectPoolService;
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return;
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return;
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}
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}
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var account = await
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var account = await _wonderkingContext.Accounts.FirstOrDefaultAsync(a => a.Id == authSession.AccountId);
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_getAccount(_wonderkingContext, authSession.AccountId);
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var firstJobConfig = SelectFirstJobConfig(packet.FirstJob);
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var firstJobConfig = SelectFirstJobConfig(packet.FirstJob);
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var items = CreateDefaultItems(packet, firstJobConfig);
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var items = CreateDefaultItems(packet, firstJobConfig);
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// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
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using Microsoft.EntityFrameworkCore;
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using Microsoft.EntityFrameworkCore.ChangeTracking;
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using Server.DB;
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using Server.DB.Documents;
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namespace Server.PacketHandlers;
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public partial class LoginHandler
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{
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private static readonly Func<WonderkingContext, Account, ValueTask<EntityEntry<Account>>> _addAccount =
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EF.CompileQuery((WonderkingContext context, Account account) => context.Accounts.AddAsync(account, default));
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private static readonly Func<WonderkingContext, Account, Task<EntityEntry<Account>>> _updateAccount =
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EF.CompileAsyncQuery((WonderkingContext context, Account account) => context.Accounts.Update(account));
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private static readonly Func<WonderkingContext, string, Task<Account>> _getAccount =
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EF.CompileAsyncQuery((WonderkingContext context, string username) =>
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context.Accounts.FirstOrDefault(a => a.Username == username));
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}
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@ -5,6 +5,7 @@ using System.Security.Cryptography;
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using System.Text;
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using System.Text;
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using DotNext;
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using DotNext;
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using Konscious.Security.Cryptography;
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using Konscious.Security.Cryptography;
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using Microsoft.EntityFrameworkCore;
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using Microsoft.Extensions.Configuration;
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using Microsoft.Extensions.Configuration;
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using Microsoft.Extensions.Logging;
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using Microsoft.Extensions.Logging;
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using NetCoreServer;
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using NetCoreServer;
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namespace Server.PacketHandlers;
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namespace Server.PacketHandlers;
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public partial class LoginHandler : IPacketHandler<LoginInfoPacket>
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public class LoginHandler : IPacketHandler<LoginInfoPacket>
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{
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{
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private readonly IConfiguration _configuration;
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private readonly IConfiguration _configuration;
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private readonly ILogger<LoginHandler> _logger;
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private readonly ILogger<LoginHandler> _logger;
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{
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{
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LoginResponseReason loginResponseReason;
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LoginResponseReason loginResponseReason;
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_logger.LoginData(packet.Username, packet.Password);
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_logger.LoginData(packet.Username, packet.Password);
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var account = await _getAccount(_wonderkingContext, packet.Username);
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var account = await _wonderkingContext.Accounts.FirstOrDefaultAsync(a => a.Username == packet.Username);
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if (account == null)
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if (account == null)
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{
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{
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if (_configuration.GetSection("Testing").GetValue<bool>("CreateAccountOnLogin"))
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if (_configuration.GetSection("Testing").GetValue<bool>("CreateAccountOnLogin"))
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{
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{
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loginResponseReason = await CreateAccountOnLoginAsync(packet.Username, packet.Password);
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loginResponseReason = await CreateAccountOnLoginAsync(packet.Username, packet.Password);
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account = await _getAccount(_wonderkingContext, packet.Username);
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account = await _wonderkingContext.Accounts.FirstOrDefaultAsync(a => a.Username == packet.Username);
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}
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}
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else
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else
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{
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{
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try
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try
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{
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{
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var salt = RandomNumberGenerator.GetBytes(16);
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var salt = RandomNumberGenerator.GetBytes(16);
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var finalAccount = await _addAccount(_wonderkingContext, new Account(username,
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var finalAccount = await _wonderkingContext.Accounts.AddAsync(new Account(username,
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Array.Empty<byte>(), "", 0, salt));
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Array.Empty<byte>(), "", 0, salt));
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await _wonderkingContext.SaveChangesAsync();
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await _wonderkingContext.SaveChangesAsync();
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finalAccount.Entity.Password =
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finalAccount.Entity.Password =
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await GetPasswordHashAsync(password, salt, finalAccount.Entity.Id);
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await GetPasswordHashAsync(password, salt, finalAccount.Entity.Id);
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_updateAccount(_wonderkingContext, finalAccount.Entity);
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_wonderkingContext.Accounts.Update(finalAccount.Entity);
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loginResponseReason = LoginResponseReason.Ok;
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loginResponseReason = LoginResponseReason.Ok;
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await _wonderkingContext.SaveChangesAsync();
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await _wonderkingContext.SaveChangesAsync();
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