fix: incorrect header usage

This commit is contained in:
Timothy Schenk 2023-11-21 21:37:50 +01:00
parent bccbaa87d9
commit e1b0189c41
78 changed files with 78 additions and 78 deletions

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@ -26,7 +26,7 @@ insert_final_newline = true
[*.cs]
dotnet_diagnostic.MA0004.severity = none
file_header_template = // Copyright (c) 2023 Timothy Schenk.Subject to the GNU AGPL Version 3 License.
file_header_template = Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
indent_size = 4
dotnet_sort_system_directives_first = true
dotnet_diagnostic.MA0007.severity = none

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using System.Buffers.Binary;
using System.Security.Cryptography;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using System.Collections.Concurrent;
using System.Collections.Immutable;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using BenchmarkDotNet.Analysers;
using BenchmarkDotNet.Columns;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using System.Reflection;
using BenchmarkDotNet.Running;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using System.Net.Sockets;
using System.Reflection;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using System.Security.Cryptography;
using System.Text;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using MassTransit;
using Server.Packets;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
namespace Server.DB.Documents;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
namespace Server.DB.Documents;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
#nullable disable

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
#nullable disable

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using Microsoft.EntityFrameworkCore.Migrations;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using Microsoft.EntityFrameworkCore.Migrations;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using Microsoft.EntityFrameworkCore.Migrations;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using Microsoft.EntityFrameworkCore.Migrations;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using Microsoft.EntityFrameworkCore.Migrations;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using Microsoft.EntityFrameworkCore.Migrations;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using Microsoft.EntityFrameworkCore.Migrations;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using JetBrains.Annotations;
using Microsoft.EntityFrameworkCore;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using Microsoft.Extensions.Logging;
using Server.PacketHandlers;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using JetBrains.Annotations;
using Microsoft.Extensions.Logging;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk.Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using Microsoft.EntityFrameworkCore;
using NetCoreServer;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk.Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using Microsoft.EntityFrameworkCore;
using NetCoreServer;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk.Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using Microsoft.EntityFrameworkCore;
using NetCoreServer;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using System.Runtime.InteropServices;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk.Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using Microsoft.EntityFrameworkCore;
using NetCoreServer;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using JetBrains.Annotations;
using NetCoreServer;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk.Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using System.Security.Cryptography;
using System.Text;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using MassTransit;
using Wonderking.Packets;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk.Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using System.Net;
using System.Reflection;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using System.Collections.Concurrent;
using Microsoft.Extensions.Configuration;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using System.Collections.Concurrent;
using System.Collections.Immutable;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using System.Net;
using System.Net.Sockets;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
namespace Wonderking.Game.Data.Character;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
namespace Wonderking.Game.Data.Character;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using System.Runtime.InteropServices;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using System.Runtime.InteropServices;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using System.Runtime.InteropServices;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
namespace Wonderking.Game.Data.Item;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using System.Runtime.InteropServices;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using System.Text.Json.Serialization;
using Wonderking.Game.Data.Item;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using System.Reflection;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using JetBrains.Annotations;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using System.Text.Json.Serialization;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using System.Text.Json.Serialization;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using System.Text.Json.Serialization;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using System.Text.Json.Serialization;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using System.Text.Json.Serialization;
using Wonderking.Packets.Outgoing.Data;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using System.Runtime.InteropServices;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
/* Nicht gemergte Änderung aus Projekt "Wonderking(net7.0)"
Vor:

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using System.Buffers.Binary;
using System.Text;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using Wonderking.Game.Data.Item;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using JetBrains.Annotations;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
namespace Wonderking.Packets.Incoming;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using System.Text;
using Wonderking.Game.Data.Character;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using System.Text;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using System.Text;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using System.Text;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
namespace Wonderking.Packets;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using System.Buffers.Binary;
using System.Text;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using System.Buffers.Binary;
using System.Text;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
namespace Wonderking.Packets.Outgoing;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
namespace Wonderking.Packets.Outgoing;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using System.Text;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using System.Text.Json.Serialization;
using JetBrains.Annotations;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using Wonderking.Game.Data.Character;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using JetBrains.Annotations;
using Microsoft.EntityFrameworkCore;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
namespace Wonderking.Packets.Outgoing.Data;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using System.Runtime.InteropServices;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using System.Buffers.Binary;
using Wonderking.Packets.Outgoing.Data;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
namespace Wonderking.Packets;

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@ -1,4 +1,4 @@
// // Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
using System.Text.Json;
using System.Text.Json.Serialization;