feat: channel selection working
Some checks failed
Build, Package and Push Images / preprocess (push) Successful in 2s
Build, Package and Push Images / build (push) Failing after 27s
Build, Package and Push Images / sonarqube (push) Has been skipped
Build, Package and Push Images / sbom-scan (push) Has been skipped
Build, Package and Push Images / container-build (push) Has been skipped
Build, Package and Push Images / container-sbom-scan (push) Has been skipped

This commit is contained in:
Timothy Schenk 2023-11-13 21:12:12 +01:00
parent 7fec462a1d
commit b2373d1556
18 changed files with 609 additions and 48 deletions

View file

@ -1,3 +1,6 @@
using Wonderking.Game.Data.Character;
using Wonderking.Packets.Outgoing;
namespace Server.DB.Documents;
public class Character
@ -15,4 +18,10 @@ public class Character
public long Experience { get; set; }
public byte Level { get; set; }
public ICollection<InventoryItem> InventoryItems { get; set; }
public BaseStats BaseStats { get; set; }
public JobData JobData { get; set; }
public int Health { get; set; }
public int Mana { get; set; }
}

View file

@ -5,7 +5,7 @@ public class InventoryItem
public Guid CharacterId { get; set; }
public Character Character { get; set; }
public Guid Id { get; set; }
public short ItemId { get; set; }
public ushort ItemId { get; set; }
public ushort Count { get; set; }
public byte Slot { get; set; }
public ItemType ItemType { get; set; }

View file

@ -0,0 +1,249 @@
// <auto-generated />
using System;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Infrastructure;
using Microsoft.EntityFrameworkCore.Migrations;
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
using Npgsql.EntityFrameworkCore.PostgreSQL.Metadata;
using Server.DB;
#nullable disable
namespace Server.DB.Migrations
{
[DbContext(typeof(WonderkingContext))]
[Migration("20231113192405_AdditionalCharacterData")]
partial class AdditionalCharacterData
{
/// <inheritdoc />
protected override void BuildTargetModel(ModelBuilder modelBuilder)
{
#pragma warning disable 612, 618
modelBuilder
.HasAnnotation("ProductVersion", "7.0.13")
.HasAnnotation("Relational:MaxIdentifierLength", 63);
NpgsqlModelBuilderExtensions.UseIdentityByDefaultColumns(modelBuilder);
modelBuilder.Entity("Server.DB.Documents.Account", b =>
{
b.Property<Guid>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("uuid");
b.Property<string>("Email")
.HasColumnType("text");
b.Property<byte[]>("Password")
.HasColumnType("bytea");
b.Property<byte>("PermissionLevel")
.HasColumnType("smallint");
b.Property<byte[]>("Salt")
.HasColumnType("bytea");
b.Property<string>("Username")
.HasColumnType("varchar(20)");
b.HasKey("Id");
b.ToTable("Accounts");
});
modelBuilder.Entity("Server.DB.Documents.Character", b =>
{
b.Property<Guid>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("uuid");
b.Property<Guid>("AccountId")
.HasColumnType("uuid");
b.Property<long>("Experience")
.HasColumnType("bigint");
b.Property<byte>("Gender")
.HasColumnType("smallint");
b.Property<int>("Health")
.HasColumnType("integer");
b.Property<short>("LastXCoordinate")
.HasColumnType("smallint");
b.Property<short>("LastYCoordinate")
.HasColumnType("smallint");
b.Property<byte>("Level")
.HasColumnType("smallint");
b.Property<int>("Mana")
.HasColumnType("integer");
b.Property<int>("MapId")
.HasColumnType("integer");
b.Property<string>("Name")
.HasColumnType("varchar(20)");
b.Property<byte>("PvPLevel")
.HasColumnType("smallint");
b.Property<byte>("ServerId")
.HasColumnType("smallint");
b.HasKey("Id");
b.HasIndex("AccountId");
b.ToTable("Characters");
});
modelBuilder.Entity("Server.DB.Documents.InventoryItem", b =>
{
b.Property<Guid>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("uuid");
b.Property<byte>("AddOption")
.HasColumnType("smallint");
b.Property<byte>("AddOption2")
.HasColumnType("smallint");
b.Property<byte>("AddOption3")
.HasColumnType("smallint");
b.Property<Guid>("CharacterId")
.HasColumnType("uuid");
b.Property<int>("Count")
.HasColumnType("integer");
b.Property<int>("ItemId")
.HasColumnType("integer");
b.Property<byte>("ItemType")
.HasColumnType("smallint");
b.Property<byte>("Level")
.HasColumnType("smallint");
b.Property<short>("Option")
.HasColumnType("smallint");
b.Property<short>("Option2")
.HasColumnType("smallint");
b.Property<short>("Option3")
.HasColumnType("smallint");
b.Property<byte>("Rarity")
.HasColumnType("smallint");
b.Property<byte>("Slot")
.HasColumnType("smallint");
b.HasKey("Id");
b.HasIndex("CharacterId");
b.ToTable("InventoryItem");
});
modelBuilder.Entity("Server.DB.Documents.Character", b =>
{
b.HasOne("Server.DB.Documents.Account", "Account")
.WithMany("Characters")
.HasForeignKey("AccountId")
.OnDelete(DeleteBehavior.Cascade)
.IsRequired();
b.OwnsOne("Wonderking.Packets.Outgoing.BaseStats", "BaseStats", b1 =>
{
b1.Property<Guid>("CharacterId")
.HasColumnType("uuid");
b1.Property<short>("Dexterity")
.HasColumnType("smallint");
b1.Property<short>("Intelligence")
.HasColumnType("smallint");
b1.Property<short>("Luck")
.HasColumnType("smallint");
b1.Property<short>("Strength")
.HasColumnType("smallint");
b1.Property<short>("Vitality")
.HasColumnType("smallint");
b1.Property<short>("Wisdom")
.HasColumnType("smallint");
b1.HasKey("CharacterId");
b1.ToTable("Characters");
b1.WithOwner()
.HasForeignKey("CharacterId");
});
b.OwnsOne("Wonderking.Packets.Outgoing.JobData", "JobData", b1 =>
{
b1.Property<Guid>("CharacterId")
.HasColumnType("uuid");
b1.Property<byte>("FirstJob")
.HasColumnType("smallint");
b1.Property<byte>("FourthJob")
.HasColumnType("smallint");
b1.Property<byte>("SecondJob")
.HasColumnType("smallint");
b1.Property<byte>("ThirdJob")
.HasColumnType("smallint");
b1.HasKey("CharacterId");
b1.ToTable("Characters");
b1.WithOwner()
.HasForeignKey("CharacterId");
});
b.Navigation("Account");
b.Navigation("BaseStats");
b.Navigation("JobData");
});
modelBuilder.Entity("Server.DB.Documents.InventoryItem", b =>
{
b.HasOne("Server.DB.Documents.Character", "Character")
.WithMany("InventoryItems")
.HasForeignKey("CharacterId")
.OnDelete(DeleteBehavior.Cascade)
.IsRequired();
b.Navigation("Character");
});
modelBuilder.Entity("Server.DB.Documents.Account", b =>
{
b.Navigation("Characters");
});
modelBuilder.Entity("Server.DB.Documents.Character", b =>
{
b.Navigation("InventoryItems");
});
#pragma warning restore 612, 618
}
}
}

View file

@ -0,0 +1,155 @@
using Microsoft.EntityFrameworkCore.Migrations;
#nullable disable
namespace Server.DB.Migrations;
/// <inheritdoc />
public partial class AdditionalCharacterData : Migration
{
/// <inheritdoc />
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.AlterColumn<int>(
name: "ItemId",
table: "InventoryItem",
type: "integer",
nullable: false,
oldClrType: typeof(short),
oldType: "smallint");
migrationBuilder.AddColumn<short>(
name: "BaseStats_Dexterity",
table: "Characters",
type: "smallint",
nullable: true);
migrationBuilder.AddColumn<short>(
name: "BaseStats_Intelligence",
table: "Characters",
type: "smallint",
nullable: true);
migrationBuilder.AddColumn<short>(
name: "BaseStats_Luck",
table: "Characters",
type: "smallint",
nullable: true);
migrationBuilder.AddColumn<short>(
name: "BaseStats_Strength",
table: "Characters",
type: "smallint",
nullable: true);
migrationBuilder.AddColumn<short>(
name: "BaseStats_Vitality",
table: "Characters",
type: "smallint",
nullable: true);
migrationBuilder.AddColumn<short>(
name: "BaseStats_Wisdom",
table: "Characters",
type: "smallint",
nullable: true);
migrationBuilder.AddColumn<int>(
name: "Health",
table: "Characters",
type: "integer",
nullable: false,
defaultValue: 0);
migrationBuilder.AddColumn<byte>(
name: "JobData_FirstJob",
table: "Characters",
type: "smallint",
nullable: true);
migrationBuilder.AddColumn<byte>(
name: "JobData_FourthJob",
table: "Characters",
type: "smallint",
nullable: true);
migrationBuilder.AddColumn<byte>(
name: "JobData_SecondJob",
table: "Characters",
type: "smallint",
nullable: true);
migrationBuilder.AddColumn<byte>(
name: "JobData_ThirdJob",
table: "Characters",
type: "smallint",
nullable: true);
migrationBuilder.AddColumn<int>(
name: "Mana",
table: "Characters",
type: "integer",
nullable: false,
defaultValue: 0);
}
/// <inheritdoc />
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropColumn(
name: "BaseStats_Dexterity",
table: "Characters");
migrationBuilder.DropColumn(
name: "BaseStats_Intelligence",
table: "Characters");
migrationBuilder.DropColumn(
name: "BaseStats_Luck",
table: "Characters");
migrationBuilder.DropColumn(
name: "BaseStats_Strength",
table: "Characters");
migrationBuilder.DropColumn(
name: "BaseStats_Vitality",
table: "Characters");
migrationBuilder.DropColumn(
name: "BaseStats_Wisdom",
table: "Characters");
migrationBuilder.DropColumn(
name: "Health",
table: "Characters");
migrationBuilder.DropColumn(
name: "JobData_FirstJob",
table: "Characters");
migrationBuilder.DropColumn(
name: "JobData_FourthJob",
table: "Characters");
migrationBuilder.DropColumn(
name: "JobData_SecondJob",
table: "Characters");
migrationBuilder.DropColumn(
name: "JobData_ThirdJob",
table: "Characters");
migrationBuilder.DropColumn(
name: "Mana",
table: "Characters");
migrationBuilder.AlterColumn<short>(
name: "ItemId",
table: "InventoryItem",
type: "smallint",
nullable: false,
oldClrType: typeof(int),
oldType: "integer");
}
}

View file

@ -63,6 +63,9 @@ namespace Server.DB.Migrations
b.Property<byte>("Gender")
.HasColumnType("smallint");
b.Property<int>("Health")
.HasColumnType("integer");
b.Property<short>("LastXCoordinate")
.HasColumnType("smallint");
@ -72,6 +75,9 @@ namespace Server.DB.Migrations
b.Property<byte>("Level")
.HasColumnType("smallint");
b.Property<int>("Mana")
.HasColumnType("integer");
b.Property<int>("MapId")
.HasColumnType("integer");
@ -112,8 +118,8 @@ namespace Server.DB.Migrations
b.Property<int>("Count")
.HasColumnType("integer");
b.Property<short>("ItemId")
.HasColumnType("smallint");
b.Property<int>("ItemId")
.HasColumnType("integer");
b.Property<byte>("ItemType")
.HasColumnType("smallint");
@ -151,7 +157,67 @@ namespace Server.DB.Migrations
.OnDelete(DeleteBehavior.Cascade)
.IsRequired();
b.OwnsOne("Wonderking.Packets.Outgoing.BaseStats", "BaseStats", b1 =>
{
b1.Property<Guid>("CharacterId")
.HasColumnType("uuid");
b1.Property<short>("Dexterity")
.HasColumnType("smallint");
b1.Property<short>("Intelligence")
.HasColumnType("smallint");
b1.Property<short>("Luck")
.HasColumnType("smallint");
b1.Property<short>("Strength")
.HasColumnType("smallint");
b1.Property<short>("Vitality")
.HasColumnType("smallint");
b1.Property<short>("Wisdom")
.HasColumnType("smallint");
b1.HasKey("CharacterId");
b1.ToTable("Characters");
b1.WithOwner()
.HasForeignKey("CharacterId");
});
b.OwnsOne("Wonderking.Packets.Outgoing.JobData", "JobData", b1 =>
{
b1.Property<Guid>("CharacterId")
.HasColumnType("uuid");
b1.Property<byte>("FirstJob")
.HasColumnType("smallint");
b1.Property<byte>("FourthJob")
.HasColumnType("smallint");
b1.Property<byte>("SecondJob")
.HasColumnType("smallint");
b1.Property<byte>("ThirdJob")
.HasColumnType("smallint");
b1.HasKey("CharacterId");
b1.ToTable("Characters");
b1.WithOwner()
.HasForeignKey("CharacterId");
});
b.Navigation("Account");
b.Navigation("BaseStats");
b.Navigation("JobData");
});
modelBuilder.Entity("Server.DB.Documents.InventoryItem", b =>

View file

@ -40,5 +40,7 @@ public class WonderkingContext : DbContext
builder.Property(c => c.Name).HasColumnType("varchar(20)");
builder.HasMany(e => e.InventoryItems).WithOne(e => e.Character)
.HasForeignKey(e => e.CharacterId).IsRequired();
builder.OwnsOne(p => p.BaseStats);
builder.OwnsOne(p => p.JobData);
}).Entity<InventoryItem>(builder => { builder.HasKey(i => i.Id); });
}

View file

@ -1,5 +1,16 @@
/* Nicht gemergte Änderung aus Projekt "Server(net7.0)"
Vor:
using System.Net;
using Microsoft.EntityFrameworkCore;
Nach:
using Microsoft.EntityFrameworkCore;
*/
using Microsoft.EntityFrameworkCore;
using Server.DB.Documents;
using Wonderking.Game.Data.Character;
using Wonderking.Packets.Incoming;
using Wonderking.Packets.Outgoing;
namespace Server.PacketHandlers;
@ -30,8 +41,76 @@ public class ChannelSelectionHandler : IPacketHandler<ChannelSelectionPacket>
{
var authSession = (AuthSession)session;
var charactersOfAccount = this._wonderkingContext.Accounts.Include(account => account.Characters)
.ThenInclude(character => character.InventoryItems)
.FirstOrDefault(a => a.Id == authSession.AccountId)
?.Characters;
ChannelSelectionResponsePacket responsePacket;
if (charactersOfAccount != null && false)
{
responsePacket = new ChannelSelectionResponsePacket
{
ChannelIsFullFlag = 0,
Endpoint = "127.0.0.1",
Port = 12345,
Characters = charactersOfAccount.Select((character,
_) => new CharacterData
{
Name = character.Name,
Job = character.JobData,
Gender = character.Gender,
Level = character.Level,
Experience = 0,
Stats = character.BaseStats,
Health = character.Health,
Mana = character.Mana,
EquippedItems =
character.InventoryItems.Where(item => item.ItemType == ItemType.WornEquipment)
.Select(item => item.ItemId)
.ToArray(),
EquippedCashItems = character.InventoryItems
.Where(item => item.ItemType == ItemType.WornCashEquipment)
.Select(item => item.ItemId)
.ToArray(),
})
.ToArray(),
};
}
else
{
responsePacket = new ChannelSelectionResponsePacket
{
ChannelIsFullFlag = 0,
Endpoint = "127.0.0.1",
Port = 12345,
Characters = new[]
{
new CharacterData
{
Name = "Test243",
Job = new JobData { FirstJob = 1, SecondJob = 0, ThirdJob = 0, FourthJob = 0 },
Gender = Gender.None,
Level = ushort.MaxValue - 1,
Experience = 255,
Stats = new BaseStats
{
Strength = 5,
Dexterity = 5,
Intelligence = 5,
Vitality = 5,
Luck = 5,
Wisdom = 5
},
Health = int.MaxValue - 1,
Mana = int.MaxValue - 1,
EquippedItems = Enumerable.Repeat((ushort)25,20).ToArray(),
EquippedCashItems = Enumerable.Repeat((ushort)25,20).ToArray()
},
},
};
}
authSession.Send(responsePacket);
return Task.CompletedTask;
}
}

View file

@ -33,6 +33,8 @@
- POSTGRES_PASSWORD=continuity
networks:
- continuity
ports:
- "5432:5432"
volumes:
- db-data:/var/lib/postgresql/data
healthcheck:

View file

@ -1,4 +1,4 @@
namespace Server.DB.Documents;
namespace Wonderking.Game.Data.Character;
public enum Gender : byte
{

View file

@ -1,4 +1,4 @@
namespace Server.DB.Documents;
namespace Wonderking.Game.Data.Character;
public enum PvPLevel : byte
{

View file

@ -1,6 +1,6 @@
using System.Runtime.InteropServices;
namespace Wonderking.GameData.Item;
namespace Wonderking.Game.Data.Item;
[StructLayout(LayoutKind.Explicit, Size = 64)]
public struct ElementalStats

View file

@ -1,6 +1,6 @@
using System.Runtime.InteropServices;
namespace Wonderking.GameData.Item;
namespace Wonderking.Game.Data.Item;
[StructLayout(LayoutKind.Explicit, Size = 24)]
public struct Stats

View file

@ -1,6 +1,5 @@
using System.Text.Json.Serialization;
using Wonderking.Game.Data.Item;
using Wonderking.GameData.Item;
using Wonderking.Utils;
namespace Wonderking.Game.Data;

View file

@ -1,6 +1,6 @@
using Wonderking.GameData.Item;
using Wonderking.Game.Data.Item;
namespace Wonderking.Game.Data.Item;
namespace Wonderking.Game.Reader;
public static class ItemReaderExtensions
{

View file

@ -1,9 +1,9 @@
using System.Runtime.InteropServices;
using JetBrains.Annotations;
namespace Wonderking.Packets.Outgoing;
[StructLayout(LayoutKind.Auto)]
public struct BaseStats
[UsedImplicitly]
public class BaseStats
{
public required short Strength { get; set; }
public required short Dexterity { get; set; }

View file

@ -6,10 +6,11 @@ namespace Wonderking.Packets.Outgoing;
[PacketId(OperationCode.ChannelSelectionResponse)]
public class ChannelSelectionResponsePacket : IPacket
{
public required byte UnknownFlag { get; set; }
public required byte ChannelIsFullFlag { get; set; }
public required string Endpoint { get; set; }
public required ushort Port { get; set; }
public required CharacterData[] Characters { get; set; }
public required string GuildName { get; set; }
public void Deserialize(byte[] data)
{
@ -18,54 +19,52 @@ public class ChannelSelectionResponsePacket : IPacket
public byte[] Serialize()
{
Span<byte> data = stackalloc byte[1 + 16 + 2 + 2 + 132 * this.Characters.Length];
Span<byte> data = stackalloc byte[1 + 16 + 2 + 2 + 132 * this.Characters.Length + 20];
data.Clear();
data[0] = this.UnknownFlag;
data[0] = this.ChannelIsFullFlag;
Encoding.ASCII.GetBytes(this.Endpoint, data.Slice(1, 16));
BinaryPrimitives.WriteUInt16LittleEndian(data.Slice(17, 2), this.Port);
BinaryPrimitives.WriteUInt16LittleEndian(data.Slice(19, 2), (ushort)this.Characters.Length);
data[19] = (byte)this.Characters.Length;
// Character Data
for (var i = 0; i < Characters.Length; i++)
{
var character = Characters[i];
BinaryPrimitives.WriteInt32LittleEndian(data.Slice(21, 4), i);
Encoding.ASCII.GetBytes(character.Name, data.Slice(25 + (i * 132), 16));
BinaryPrimitives.WriteInt32LittleEndian(data.Slice(20, 4), i);
Encoding.ASCII.GetBytes(character.Name, data.Slice(24 + (i * 132), 20));
// Job Data
data[41 + (i * 132)] = character.Job.FirstJob;
data[42 + (i * 132)] = character.Job.SecondJob;
data[43 + (i * 132)] = character.Job.ThirdJob;
data[44 + (i * 132)] = character.Job.FourthJob;
data[44 + (i * 132)] = character.Job.FirstJob;
data[45 + (i * 132)] = character.Job.SecondJob;
data[46 + (i * 132)] = character.Job.ThirdJob;
data[47 + (i * 132)] = character.Job.FourthJob;
data[45 + (i * 132)] = character.Gender;
data[46 + (i * 132)] = character.Level;
data[47 + (i * 132)] = character.Unknown;
data[48 + (i * 132)] = (byte)character.Experience;
data[48 + (i * 132)] = (byte)character.Gender;
BinaryPrimitives.WriteUInt16LittleEndian(data.Slice(49 + (i * 132), 2), character.Level);
data[51 + (i * 132)] = (byte)character.Experience;
// Stats
BinaryPrimitives.WriteInt16LittleEndian(data.Slice(49 + (i * 132), 2), character.Stats.Strength);
BinaryPrimitives.WriteInt16LittleEndian(data.Slice(51 + (i * 132), 2), character.Stats.Dexterity);
BinaryPrimitives.WriteInt16LittleEndian(data.Slice(53 + (i * 132), 2), character.Stats.Intelligence);
BinaryPrimitives.WriteInt16LittleEndian(data.Slice(55 + (i * 132), 2), character.Stats.Vitality);
BinaryPrimitives.WriteInt16LittleEndian(data.Slice(57 + (i * 132), 2), character.Stats.Luck);
BinaryPrimitives.WriteInt16LittleEndian(data.Slice(59 + (i * 132), 2), character.Stats.Wisdom);
BinaryPrimitives.WriteInt16LittleEndian(data.Slice(52 + (i * 132), 2), character.Stats.Strength);
BinaryPrimitives.WriteInt16LittleEndian(data.Slice(54 + (i * 132), 2), character.Stats.Dexterity);
BinaryPrimitives.WriteInt16LittleEndian(data.Slice(56 + (i * 132), 2), character.Stats.Intelligence);
BinaryPrimitives.WriteInt16LittleEndian(data.Slice(58 + (i * 132), 2), character.Stats.Vitality);
BinaryPrimitives.WriteInt16LittleEndian(data.Slice(60 + (i * 132), 2), character.Stats.Luck);
BinaryPrimitives.WriteInt16LittleEndian(data.Slice(62 + (i * 132), 2), character.Stats.Wisdom);
BinaryPrimitives.WriteInt32LittleEndian(data.Slice(61 + (i * 132), 4), character.Health);
BinaryPrimitives.WriteInt32LittleEndian(data.Slice(65 + (i * 132), 4), character.Mana);
BinaryPrimitives.WriteInt32LittleEndian(data.Slice(64 + (i * 132), 4), character.Health);
BinaryPrimitives.WriteInt32LittleEndian(data.Slice(68 + (i * 132), 4), character.Mana);
for (var j = 0; j < 20; j++)
{
// Equipped Items
BinaryPrimitives.WriteUInt16LittleEndian(data.Slice(69 + (i * 132) + (j * 2), 2),
character.EquippedItems[j] ?? 0);
BinaryPrimitives.WriteUInt16LittleEndian(data.Slice(72 + (i * 132) + (j * 2), 2),
character.EquippedItems.Length > j ? character.EquippedItems[j] : (ushort)0);
// Equipped Cash Items
BinaryPrimitives.WriteUInt16LittleEndian(data.Slice(109 + (i * 132) + (j * 2), 2),
character.EquippedCashItems[j] ?? 0);
BinaryPrimitives.WriteUInt16LittleEndian(data.Slice(112 + (i * 132) + (j * 2), 2),
character.EquippedCashItems.Length > j ? character.EquippedCashItems[j] : (ushort)0);
}
}
return data.ToArray();
}
}

View file

@ -1,16 +1,17 @@
using Wonderking.Game.Data.Character;
namespace Wonderking.Packets.Outgoing;
public struct CharacterData
{
public required string Name { get; set; }
public required JobData Job { get; set; }
public required byte Gender { get; set; }
public required byte Level { get; set; }
public required byte Unknown { get; set; }
public required Gender Gender { get; set; }
public required ushort Level { get; set; }
public required float Experience { get; set; }
public required BaseStats Stats { get; set; }
public required int Health { get; set; }
public required int Mana { get; set; }
public required ushort?[] EquippedItems { get; set; }
public required ushort?[] EquippedCashItems { get; set; }
public required ushort[] EquippedItems { get; set; }
public required ushort[] EquippedCashItems { get; set; }
}

View file

@ -1,9 +1,9 @@
using System.Runtime.InteropServices;
using JetBrains.Annotations;
namespace Wonderking.Packets.Outgoing;
[StructLayout(LayoutKind.Auto)]
public struct JobData
[UsedImplicitly]
public class JobData
{
public required byte FirstJob { get; set; }
public required byte SecondJob { get; set; }