feat: implement ChannelSelectionResponse packet data
All checks were successful
Build, Package and Push Images / preprocess (push) Successful in 2s
Build, Package and Push Images / build (push) Successful in 26s
Build, Package and Push Images / sonarqube (push) Has been skipped
Build, Package and Push Images / sbom-scan (push) Successful in 35s
Build, Package and Push Images / container-build (push) Successful in 1m31s
Build, Package and Push Images / container-sbom-scan (push) Successful in 38s

This commit is contained in:
Timothy Schenk 2023-11-13 18:23:29 +01:00
parent 72cacab0ed
commit 9a827214fa
5 changed files with 115 additions and 1 deletions

View file

@ -4,5 +4,6 @@ public enum OperationCode : ushort
{ {
LoginInfo = 11, LoginInfo = 11,
LoginResponse = 12, LoginResponse = 12,
ChannelSelection ChannelSelection = 13,
ChannelSelectionResponse = 13
} }

View file

@ -0,0 +1,14 @@
using System.Runtime.InteropServices;
namespace Wonderking.Packets.Outgoing;
[StructLayout(LayoutKind.Auto)]
public struct BaseStats
{
public required short Strength { get; set; }
public required short Dexterity { get; set; }
public required short Intelligence { get; set; }
public required short Vitality { get; set; }
public required short Luck { get; set; }
public required short Wisdom { get; set; }
}

View file

@ -0,0 +1,71 @@
using System.Buffers.Binary;
using System.Text;
namespace Wonderking.Packets.Outgoing;
[PacketId(OperationCode.ChannelSelectionResponse)]
public class ChannelSelectionResponsePacket : IPacket
{
public required byte UnknownFlag { get; set; }
public required string Endpoint { get; set; }
public required ushort Port { get; set; }
public required CharacterData[] Characters { get; set; }
public void Deserialize(byte[] data)
{
throw new NotSupportedException();
}
public byte[] Serialize()
{
Span<byte> data = stackalloc byte[1 + 16 + 2 + 2 + 132 * this.Characters.Length];
data.Clear();
data[0] = this.UnknownFlag;
Encoding.ASCII.GetBytes(this.Endpoint, data.Slice(1, 16));
BinaryPrimitives.WriteUInt16LittleEndian(data.Slice(17, 2), this.Port);
BinaryPrimitives.WriteUInt16LittleEndian(data.Slice(19, 2), (ushort)this.Characters.Length);
// Character Data
for (var i = 0; i < Characters.Length; i++)
{
var character = Characters[i];
BinaryPrimitives.WriteInt32LittleEndian(data.Slice(21, 4), i);
Encoding.ASCII.GetBytes(character.Name, data.Slice(25 + (i * 132), 16));
// Job Data
data[41 + (i * 132)] = character.Job.FirstJob;
data[42 + (i * 132)] = character.Job.SecondJob;
data[43 + (i * 132)] = character.Job.ThirdJob;
data[44 + (i * 132)] = character.Job.FourthJob;
data[45 + (i * 132)] = character.Gender;
data[46 + (i * 132)] = character.Level;
data[47 + (i * 132)] = character.Unknown;
data[48 + (i * 132)] = (byte)character.Experience;
// Stats
BinaryPrimitives.WriteInt16LittleEndian(data.Slice(49 + (i * 132), 2), character.Stats.Strength);
BinaryPrimitives.WriteInt16LittleEndian(data.Slice(51 + (i * 132), 2), character.Stats.Dexterity);
BinaryPrimitives.WriteInt16LittleEndian(data.Slice(53 + (i * 132), 2), character.Stats.Intelligence);
BinaryPrimitives.WriteInt16LittleEndian(data.Slice(55 + (i * 132), 2), character.Stats.Vitality);
BinaryPrimitives.WriteInt16LittleEndian(data.Slice(57 + (i * 132), 2), character.Stats.Luck);
BinaryPrimitives.WriteInt16LittleEndian(data.Slice(59 + (i * 132), 2), character.Stats.Wisdom);
BinaryPrimitives.WriteInt32LittleEndian(data.Slice(61 + (i * 132), 4), character.Health);
BinaryPrimitives.WriteInt32LittleEndian(data.Slice(65 + (i * 132), 4), character.Mana);
for (var j = 0; j < 20; j++)
{
// Equipped Items
BinaryPrimitives.WriteUInt16LittleEndian(data.Slice(69 + (i * 132) + (j * 2), 2),
character.EquippedItems[j] ?? 0);
// Equipped Cash Items
BinaryPrimitives.WriteUInt16LittleEndian(data.Slice(109 + (i * 132) + (j * 2), 2),
character.EquippedCashItems[j] ?? 0);
}
}
return data.ToArray();
}
}

View file

@ -0,0 +1,16 @@
namespace Wonderking.Packets.Outgoing;
public struct CharacterData
{
public required string Name { get; set; }
public required JobData Job { get; set; }
public required byte Gender { get; set; }
public required byte Level { get; set; }
public required byte Unknown { get; set; }
public required float Experience { get; set; }
public required BaseStats Stats { get; set; }
public required int Health { get; set; }
public required int Mana { get; set; }
public required ushort?[] EquippedItems { get; set; }
public required ushort?[] EquippedCashItems { get; set; }
}

View file

@ -0,0 +1,12 @@
using System.Runtime.InteropServices;
namespace Wonderking.Packets.Outgoing;
[StructLayout(LayoutKind.Auto)]
public struct JobData
{
public required byte FirstJob { get; set; }
public required byte SecondJob { get; set; }
public required byte ThirdJob { get; set; }
public required byte FourthJob { get; set; }
}