chore: adjust namespaces
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9 changed files with 13 additions and 10 deletions
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@ -1,5 +1,6 @@
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using System.Buffers.Binary;
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using System.Buffers.Binary;
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using System.Text;
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using System.Text;
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using Wonderking.Packets.Outgoing.Data;
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namespace Wonderking.Packets.Outgoing;
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namespace Wonderking.Packets.Outgoing;
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@ -1,5 +0,0 @@
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namespace Wonderking.Packets.Outgoing;
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public struct CharacterGuildInfo
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{
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}
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using JetBrains.Annotations;
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using JetBrains.Annotations;
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namespace Wonderking.Packets.Outgoing;
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namespace Wonderking.Packets.Outgoing.Data;
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[UsedImplicitly]
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[UsedImplicitly]
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public class BaseStats
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public class BaseStats
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using Wonderking.Game.Data.Character;
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using Wonderking.Game.Data.Character;
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namespace Wonderking.Packets.Outgoing;
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namespace Wonderking.Packets.Outgoing.Data;
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public struct CharacterData
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public struct CharacterData
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{
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{
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5
Wonderking/Packets/Outgoing/Data/CharacterGuildInfo.cs
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5
Wonderking/Packets/Outgoing/Data/CharacterGuildInfo.cs
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namespace Wonderking.Packets.Outgoing.Data;
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public struct CharacterGuildInfo
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{
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}
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using JetBrains.Annotations;
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using JetBrains.Annotations;
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namespace Wonderking.Packets.Outgoing;
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namespace Wonderking.Packets.Outgoing.Data;
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[UsedImplicitly]
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[UsedImplicitly]
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public class JobData
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public class JobData
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namespace Wonderking.Packets.Outgoing;
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namespace Wonderking.Packets.Outgoing.Data;
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public enum LoginResponseReason : byte
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public enum LoginResponseReason : byte
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{
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{
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using System.Runtime.InteropServices;
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using System.Runtime.InteropServices;
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namespace Wonderking.Packets.Outgoing;
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namespace Wonderking.Packets.Outgoing.Data;
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[StructLayout(LayoutKind.Auto)]
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[StructLayout(LayoutKind.Auto)]
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public struct ServerChannelData
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public struct ServerChannelData
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@ -1,3 +1,5 @@
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using Wonderking.Packets.Outgoing.Data;
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namespace Wonderking.Packets.Outgoing;
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namespace Wonderking.Packets.Outgoing;
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[PacketId(OperationCode.LoginResponse)]
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[PacketId(OperationCode.LoginResponse)]
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