fix: incorrect char slot
All checks were successful
Build, Package and Push Images / preprocess (push) Successful in 3s
Build, Package and Push Images / build (push) Successful in 28s
Build, Package and Push Images / sonarqube (push) Has been skipped
Build, Package and Push Images / sbom-scan (push) Successful in 31s
Build, Package and Push Images / container-build (push) Successful in 1m20s
Build, Package and Push Images / container-sbom-scan (push) Successful in 39s
All checks were successful
Build, Package and Push Images / preprocess (push) Successful in 3s
Build, Package and Push Images / build (push) Successful in 28s
Build, Package and Push Images / sonarqube (push) Has been skipped
Build, Package and Push Images / sbom-scan (push) Successful in 31s
Build, Package and Push Images / container-build (push) Successful in 1m20s
Build, Package and Push Images / container-sbom-scan (push) Successful in 39s
This commit is contained in:
parent
8bbd36eb89
commit
5381d78cfc
2 changed files with 49 additions and 6 deletions
|
@ -41,7 +41,7 @@ public class ChannelSelectionHandler : IPacketHandler<ChannelSelectionPacket>
|
|||
ChannelSelectionResponsePacket responsePacket;
|
||||
|
||||
var testingChars = true;
|
||||
if (charactersOfAccount != null && testingChars)
|
||||
if (charactersOfAccount != null && !testingChars)
|
||||
{
|
||||
responsePacket = new ChannelSelectionResponsePacket
|
||||
{
|
||||
|
@ -99,9 +99,9 @@ public class ChannelSelectionHandler : IPacketHandler<ChannelSelectionPacket>
|
|||
{
|
||||
new CharacterData
|
||||
{
|
||||
Name = "Test243",
|
||||
Name = "1",
|
||||
Job = new JobData { FirstJob = 1, SecondJob = 0, ThirdJob = 0, FourthJob = 0 },
|
||||
Gender = Gender.None,
|
||||
Gender = Gender.Female,
|
||||
Level = ushort.MaxValue - 1,
|
||||
Experience = 255,
|
||||
Stats = new BaseStats
|
||||
|
@ -116,8 +116,50 @@ public class ChannelSelectionHandler : IPacketHandler<ChannelSelectionPacket>
|
|||
Health = int.MaxValue - 1,
|
||||
Mana = int.MaxValue - 1,
|
||||
EquippedItems = Enumerable.Repeat((ushort)25, 20).ToArray(),
|
||||
EquippedCashItems = Enumerable.Repeat((ushort)25, 20).ToArray()
|
||||
EquippedCashItems = Enumerable.Repeat((ushort)70, 20).ToArray()
|
||||
},
|
||||
new CharacterData
|
||||
{
|
||||
Name = "2",
|
||||
Job = new JobData { FirstJob = 1, SecondJob = 0, ThirdJob = 0, FourthJob = 0 },
|
||||
Gender = Gender.Female,
|
||||
Level = ushort.MaxValue - 1,
|
||||
Experience = 255,
|
||||
Stats = new BaseStats
|
||||
{
|
||||
Strength = 5,
|
||||
Dexterity = 5,
|
||||
Intelligence = 5,
|
||||
Vitality = 5,
|
||||
Luck = 5,
|
||||
Wisdom = 5
|
||||
},
|
||||
Health = int.MaxValue - 1,
|
||||
Mana = int.MaxValue - 1,
|
||||
EquippedItems = Enumerable.Repeat((ushort)25, 20).ToArray(),
|
||||
EquippedCashItems = Enumerable.Repeat((ushort)70, 20).ToArray()
|
||||
},
|
||||
new CharacterData
|
||||
{
|
||||
Name = "3",
|
||||
Job = new JobData { FirstJob = 1, SecondJob = 0, ThirdJob = 0, FourthJob = 0 },
|
||||
Gender = Gender.Female,
|
||||
Level = ushort.MaxValue - 1,
|
||||
Experience = 255,
|
||||
Stats = new BaseStats
|
||||
{
|
||||
Strength = 5,
|
||||
Dexterity = 5,
|
||||
Intelligence = 5,
|
||||
Vitality = 5,
|
||||
Luck = 5,
|
||||
Wisdom = 5
|
||||
},
|
||||
Health = int.MaxValue - 1,
|
||||
Mana = int.MaxValue - 1,
|
||||
EquippedItems = Enumerable.Repeat((ushort)25, 20).ToArray(),
|
||||
EquippedCashItems = Enumerable.Repeat((ushort)65, 20).ToArray()
|
||||
}
|
||||
},
|
||||
};
|
||||
}
|
||||
|
|
|
@ -18,7 +18,7 @@ public class ChannelSelectionResponsePacket : IPacket
|
|||
|
||||
public byte[] Serialize()
|
||||
{
|
||||
Span<byte> data = stackalloc byte[1 + 16 + 2 + 2 + 132 * this.Characters.Length + 20];
|
||||
Span<byte> data = stackalloc byte[1 + 16 + 2 + 1 + 132 * this.Characters.Length];
|
||||
data.Clear();
|
||||
data[0] = this.ChannelIsFullFlag;
|
||||
Encoding.ASCII.GetBytes(this.Endpoint, data.Slice(1, 16));
|
||||
|
@ -29,7 +29,7 @@ public class ChannelSelectionResponsePacket : IPacket
|
|||
for (var i = 0; i < Characters.Length; i++)
|
||||
{
|
||||
var character = Characters[i];
|
||||
BinaryPrimitives.WriteInt32LittleEndian(data.Slice(20, 4), i);
|
||||
BinaryPrimitives.WriteInt32LittleEndian(data.Slice(20 + (i * 132), 4), i);
|
||||
Encoding.ASCII.GetBytes(character.Name, data.Slice(24 + (i * 132), 20));
|
||||
|
||||
// Job Data
|
||||
|
@ -64,6 +64,7 @@ public class ChannelSelectionResponsePacket : IPacket
|
|||
character.EquippedCashItems.Length > j ? character.EquippedCashItems[j] : (ushort)0);
|
||||
}
|
||||
}
|
||||
|
||||
return data.ToArray();
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue