diff --git a/Server/PacketHandlers/CharacterCreationHandler.cs b/Server/PacketHandlers/CharacterCreationHandler.cs index c2ea731..85f2a26 100644 --- a/Server/PacketHandlers/CharacterCreationHandler.cs +++ b/Server/PacketHandlers/CharacterCreationHandler.cs @@ -4,6 +4,7 @@ using Server.DB; using Server.DB.Documents; using Server.Services; using Wonderking.Game.Data.Character; +using Wonderking.Game.Mapping; using Wonderking.Packets.Incoming; using Wonderking.Packets.Outgoing; using Wonderking.Packets.Outgoing.Data; diff --git a/Server/Program.cs b/Server/Program.cs index 5d2892b..e203b3b 100644 --- a/Server/Program.cs +++ b/Server/Program.cs @@ -8,8 +8,8 @@ using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Hosting; using Microsoft.Extensions.Logging; using Server.DB; -using Server.PacketHandlers; using Server.Services; +using Wonderking.Game.Mapping; var builder = Host.CreateApplicationBuilder(); #if DEBUG diff --git a/Server/PacketHandlers/CharacterStatsMappingConfiguration.cs b/Wonderking/Game/Mapping/CharacterStatsMappingConfiguration.cs similarity index 93% rename from Server/PacketHandlers/CharacterStatsMappingConfiguration.cs rename to Wonderking/Game/Mapping/CharacterStatsMappingConfiguration.cs index 5e02715..5851db2 100644 --- a/Server/PacketHandlers/CharacterStatsMappingConfiguration.cs +++ b/Wonderking/Game/Mapping/CharacterStatsMappingConfiguration.cs @@ -1,6 +1,6 @@ using System.Text.Json.Serialization; -namespace Server.PacketHandlers; +namespace Wonderking.Game.Mapping; public class CharacterStatsMappingConfiguration { diff --git a/Server/PacketHandlers/DefaultCharacterMapping.cs b/Wonderking/Game/Mapping/DefaultCharacterMapping.cs similarity index 81% rename from Server/PacketHandlers/DefaultCharacterMapping.cs rename to Wonderking/Game/Mapping/DefaultCharacterMapping.cs index 22c267f..38c1e8c 100644 --- a/Server/PacketHandlers/DefaultCharacterMapping.cs +++ b/Wonderking/Game/Mapping/DefaultCharacterMapping.cs @@ -1,6 +1,6 @@ using System.Text.Json.Serialization; -namespace Server.PacketHandlers; +namespace Wonderking.Game.Mapping; public class DefaultCharacterMapping { diff --git a/Server/PacketHandlers/DynamicStats.cs b/Wonderking/Game/Mapping/DynamicStats.cs similarity index 97% rename from Server/PacketHandlers/DynamicStats.cs rename to Wonderking/Game/Mapping/DynamicStats.cs index 09d62e4..e68880e 100644 --- a/Server/PacketHandlers/DynamicStats.cs +++ b/Wonderking/Game/Mapping/DynamicStats.cs @@ -1,6 +1,6 @@ using System.Text.Json.Serialization; -namespace Server.PacketHandlers; +namespace Wonderking.Game.Mapping; public class DynamicStats { diff --git a/Server/PacketHandlers/Item.cs b/Wonderking/Game/Mapping/Item.cs similarity index 85% rename from Server/PacketHandlers/Item.cs rename to Wonderking/Game/Mapping/Item.cs index 259ef5c..79e2eab 100644 --- a/Server/PacketHandlers/Item.cs +++ b/Wonderking/Game/Mapping/Item.cs @@ -1,6 +1,6 @@ using System.Text.Json.Serialization; -namespace Server.PacketHandlers; +namespace Wonderking.Game.Mapping; public class Item { diff --git a/Server/PacketHandlers/JobSpecificMapping.cs b/Wonderking/Game/Mapping/JobSpecificMapping.cs similarity index 91% rename from Server/PacketHandlers/JobSpecificMapping.cs rename to Wonderking/Game/Mapping/JobSpecificMapping.cs index 03afe7e..2dabc00 100644 --- a/Server/PacketHandlers/JobSpecificMapping.cs +++ b/Wonderking/Game/Mapping/JobSpecificMapping.cs @@ -1,7 +1,7 @@ using System.Text.Json.Serialization; using Wonderking.Packets.Outgoing.Data; -namespace Server.PacketHandlers; +namespace Wonderking.Game.Mapping; public class JobSpecificMapping {