continuity/Wonderking/Packets/Incoming/ChannelSelectionPacket.cs

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namespace Wonderking.Packets.Incoming;
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[PacketId(OperationCode.ChannelSelection)]
public class ChannelSelectionPacket : IPacket
{
public required ushort ServerId { get; set; }
public required ushort ChannelId { get; set; }
public void Deserialize(byte[] data)
{
this.ServerId = BitConverter.ToUInt16(data, 0);
this.ChannelId = BitConverter.ToUInt16(data, 2);
}
public byte[] Serialize() => throw new NotSupportedException();
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}