continuity/Server/DB/Documents/Character.cs

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using Wonderking.Game.Data.Character;
using Wonderking.Packets.Outgoing;
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namespace Server.DB.Documents;
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public class Character
{
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public byte ServerId { get; set; }
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public Guid AccountId { get; set; }
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public Account Account { get; set; }
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public Guid Id { get; set; }
public ushort MapId { get; set; }
public string Name { get; set; }
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public short LastXCoordinate { get; set; }
public short LastYCoordinate { get; set; }
public PvPLevel PvPLevel { get; set; }
public Gender Gender { get; set; }
public long Experience { get; set; }
public byte Level { get; set; }
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public ICollection<InventoryItem> InventoryItems { get; set; }
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public BaseStats BaseStats { get; set; }
public JobData JobData { get; set; }
public int Health { get; set; }
public int Mana { get; set; }
public Guid GuildId { get; set; }
public Guild Guild { get; set; }
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}