continuity/Wonderking/Packets/Outgoing/Data/CharacterData.cs

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// Copyright (c) 2023 Timothy Schenk. Subject to the GNU AGPL Version 3 License.
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using Wonderking.Game.Data.Character;
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namespace Wonderking.Packets.Outgoing.Data;
public struct CharacterData
{
public required string Name { get; set; }
public required JobData Job { get; set; }
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public required Gender Gender { get; set; }
public required ushort Level { get; set; }
public required float Experience { get; set; }
public required BaseStats Stats { get; set; }
public required int Health { get; set; }
public required int Mana { get; set; }
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public required ushort[] EquippedItems { get; set; }
public required ushort[] EquippedCashItems { get; set; }
}